Resolution of a DNA Holliday Junction. Made for Dr. Jeff Sekelsky at the University of North Carolina at Chapel Hill. This was only my second animation ever back in 2006.
One of my very first tutorial animations. Just playing around with Blendshapes and Caustics in Maya 7
Just a tiny dolphin I carved from a twig with my Old Timer pocketknife.
I had some leftover ends from a shadowbox coffee table I built, which I carved into a little frog.
I carved this with an Old Timer pocket knife out of a single limb I found in my backyard. It’s a continuous chain, with a box and a free ball within it.
I found this little chip of wood and decided it needed a face. It’s only about 3-4 inches tall.
I have a huge collection of fossils, shells, rocks, and other natural artifacts. I also had an old shitty table with particleboard insets. I decided to cut those out, build a shadow box, , a drawer, new legs, and get a custom-cut glass top (extra thick so my pets can jump on it without fear of breaking).
It’s not exactly well built or anything. But I’m pretty pleased with it for someone who hasn’t a clue what he’s doing.
Here was the process:
In this project we were instructed to sculpt the evolution of one thing to another in five steps. A brain to a computer seemed like a good idea at the time. Yes, those are what desktop computers looked like back then.
In this college project, we had to sculpt two things you wouldn’t expect to see together.